However, constant travelling took Bob away from his family and he believed that God wanted him to leave his job and serve Him by helping people in the welfare field. With two children and a wife to support he needed something to supplement a drop in income.
"I was doing a lot of praying. Then as I was driving past a sheep property in the Wimmera I thought why not invent a game?"
The experience gained while working on "Coorumbene" together with the diverse experience meeting farmers face to face provided the solid background to develop a game that in every sense simulates real life farming.
Although the basic concept of the game was set down very quickly, it took another six years to finalise the development and convince John Sands Ltd to publish the game. It was first released at the Royal Melbourne Show in 1962 on the Australian Wool Bureau stand.
In 2007 (45 years after release) Squatter reached 500,000 sales.